
Wave Motion Beat
This is a tool that helps you learn how to correctly input Fighting Game Motion Inputs, like the ones for Hadouken and Shoryuken. It also gives you feedback when you are too fast or slow for some motions.
Controls:
Directions = WASD, or arrows (Space is up)
Light = J, Z
Medium = K, X
Heavy = L, C
The desktop version has controller support for common input devices. I am still working on controller support for the WebGL version, and expanding it to all input devices.
It recognizes the following motions: Quarter Circle Forward, Quarter Circle back, half circle forward and back, dragon punch and reverse dragon punch, down down, double QCF & QCB, 360s & 720s, and charge moves in all 4 directions (Under Night/Guilty Gear style).
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | Celia Wagar |
| Genre | Rhythm, Fighting |
| Made with | Unity |
| Tags | 2D, Experimental, fighting-game, trainer, Tutorial |
Download
Click download now to get access to the following files:

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